Far frontier studio game backend

I designed and developed a game backend solution for Far frontier studio to replace game sparks(it’s a popular game backend) with their own custom one.

Sometimes gamesparks was facing a latency issue and unexpected downtime, that’s why they wanted to have a system that they can scale and control themselves.

Technologies used: Node JS with Socket IO; React JS for the game admin; MongoDB and Redis; Kubernetes as we opted for microservice